Difference between revisions of "ToDo"

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== Features TODO ==
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== Features ToDo ==
* Redstone
* Redstone
 
* Base Entity class and subclass other Entities from it
* Base Entity class and subclass other Entities from it
* Entity tracking (So that drops flow with water)
* Entity tracking (So that drops flow with water)
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* [http://mojang.com/2011/02/16/minecraft-save-file-format-in-beta-1-3/ New chunk storage format]
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* ['''DONE'''] [http://mojang.com/2011/02/16/minecraft-save-file-format-in-beta-1-3/ New chunk storage format]
* Chunk loading/saving plugin API stuff
* Chunk loading/saving plugin API stuff
* TNT
* TNT
 
* Dispensers
* Dispensers
* Beds
* Beds
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* Fire
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* Permission system
== Bugs to fix ==
== Bugs to fix ==
 
* ['''DONE'''] Chunk sending fix (first send prechunks and then chunks), this might cause currently client to crash.
* ['''DONE'''] Chunk sending fix (first send prechunks and then chunks), this might cause currently client to crash.
* Fix user spawn-handling (Currently causes invisible players)
* Fix user spawn-handling (Currently causes invisible players)
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* Trees spawning in air/water/sand
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* Trees forming leaves on only one side
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* Ctrl-C in ncurses console trashes terminal
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* No red fog in nether
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* Destroying sand(any falling block?) destroys stone block below.
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* ['''DONE'''] Chunks are not sent at around 10 chunks from the spawn point, appeared after "Chunk sending fix"
== Roadmap ==
== Roadmap ==
To Do before version '''0.1.16''':
To Do before version '''0.1.16''':
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* Support MCRegion world storage format
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* ['''DONE'''] Support MCRegion world storage format
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 +
To Do before version '''0.2.x''':
* Projectile Tracking
* Projectile Tracking
* Fix user spawn-handling (Currently causes invisible players)
* Fix user spawn-handling (Currently causes invisible players)
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* Complete CMake build system
 
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To Do before version '''0.1.17''':
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To Do before version '''0.2.x+1''':
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* Working water/lava
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* Aggressive mobs