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Topics - Kane

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News / Please Report all Spam!
« on: April 26, 2011, 09:02:25 am »
Just want to make a important thread to everyone please report all spam. I'm one of the most inactive people around but the second you report spam I get a email about it and I can take care of it asap.

After coming and checking things I saw some spam and thought darn no one had reported it.

So report it and it shall be GONE!

Thanks and have a wonderful day!

Discussion / the /world command and how she runs?
« on: January 31, 2011, 08:04:49 am »
Looking for more info on this sexy command I think I'm going to enjoy a lot!

Discussion / Notch Does Not Care he just wants you to have fun!
« on: December 06, 2010, 12:03:50 pm »
I know most here don't give a crap but I thought I would ask anyways. So if you want to keep this information for future use when people like Notch will sue lol....

Monday December, 5th 2010 (5:00 AM EST)

On Minecraft IRC:
Channel: #minecraft

[04:44] <ReDucTor> Notch, if you'd be interested in talking about server and protocol improvements, I have a large amount of experience with server software development.
[04:44] <@Notch> ReDucTor: I'd love that! How about soon after beta release? =)
[04:45] <@Notch> ReDucTor: I'll add a reminder to my calendar

[04:58] <Kane_Hart> Notch, What is your thoughts of the C++ (SERVER ONLY) Project? Are you bothered by it or do you encourage their development?
[04:58] <@Notch> Neither!
[04:58] <@Notch> I think it's cool that people have fun with the game

Development / Version in Config.
« on: November 29, 2010, 05:25:32 am »
I suggest adding something like a version switch in the config file where you can enable / disable it and this way when going on test servers you can see exactly what version and might make it easier for people who don't compile and run their own servers but might test other servers and such.

I seen it used in a few client / server type projects in the past and thought it might fit in well with this one.

Development / A Proper Statistics / Detailed SQL Log System.
« on: November 26, 2010, 02:51:33 pm »
I would like to see preferably not as a plugin that has a slight chance of being broken at time to time a special logging system that has many changeable features. Things like players distance traveled, blocks broken, blocks placed, then the biggest one... (literally log every block broken and or replaced in the game with other detail logging.)

At this point I think on my server the best security wise mode would be the ability to taken a wooden pick axe and hit a spot months later and say Robert owned this land. Let me check Robert if he has been playing. /who Robert oh it says Robert only played for 3 hours in total and last on 3 months ago. I think it's fine if you claim his land.

Also last night we talked about being able to add like a rendering live type thing where maybe you can set a time / stop / start on a test server connect to the database and actually speed the process up like 10-25 times and have the server generate all the changes to the certain time you picked and making recoding movies amazing.

Anyways I personally think this needs to be a feature right into the backbone <3

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