For$
<!-- begin site header -->
<div id=

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Ben S.

Pages: [1]
1
Development / Trouble Getting Plugin to Initialize
« on: December 29, 2010, 05:28:14 am »
Well I'm that guy who loves to use MinGW and you guys are making this damn hard on me! haha :)

Anyways, I've has a really rough time getting the server to use my command.dll I have compiled.  I was wondering if someone else could give it a shot with what I have compiled to see if that could be the problem.  Also if someone could provide me with their's, I would like to do some testing as well.

Here is mine (sorry, 2 dlls because I couldn't get command.dll to be statically independent...).
http://www.mediafire.com/?8e8a05j2d0u53b0

Also, I know that it is rather large, but the way you guys are doing plugins is rather rough with my knowledge of mingw.

Just let me know what results you guys get and I would really like to get my hands on a working command/banlist.dll for testing.

Thanks

Edit: Oh, durr.  Forgot to tell you guys how it is actually failing.  I'm getting an entire application crash when loading at the beginning.  Not sure why it is doing this, but I'll have a look at plugin.cpp to see if I can spot anything.

2
Development / -rdynamic for plugins
« on: December 22, 2010, 08:59:51 pm »
I think for windows this switch needs to be changed to -export-all-symbols.  -rdynamic only applies to ELF, not PE.

Also, since the function timeGetTime() is being used, on windows you need to also link -winmm.  I imagine anyone who builds for windows has already figured this out.

And another also, the makefile could also look for pdcurses, not just ncurses.

Edit:  I use mingw btw

3
Servers / benschro.com:25566 test server
« on: December 08, 2010, 03:44:33 am »
I will be running a test server as well that will be running very recent builds of https://github.com/fador/mineserver.  This may or may not be updated multiple times a day.

Details:
host: benschro.com
port: 25566

The version of the server running will be in the motd, which will be the first few numbers of the latest github commit of this build.

The maps will get reset if it gets too crazy.  Also I modified the source so everyone *should* be able to use commands like /give and /i to make testing better.

Have fun.

4
Development / Server Crashing Issues
« on: December 06, 2010, 07:11:05 pm »
I am having a fairly severe problem with the server crashing VERY frequently on windows without any type of warning.  On linux however, it seems extremely stable and I have not ever experienced 1 crash.

On windows, I build with mingw, and am I right assuming for /downloads you guys use Visual Studio or some derivative?  Either way both compilers don't provide a very stable executable.

I am running Windows 7 64-bit.  Has anyone else had similar problems?

5
Discussion / Where to post bugs?
« on: December 04, 2010, 01:29:41 am »
Would you guys rather us post bugs on github under the issues or your bug tracker at http://redmine.fknsrs.biz/projects/mineserver ?

Pages: [1]