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News / Re: Mineserver 2.0 - New look, same great taste!
« on: October 24, 2011, 10:23:36 am »
I'm really looking forward to using this, but I'm not fluent with C++, so I highly doubt I'd be any help to the project.
What I think went slightly wrong last time was that it was not feature complete (as in having all features of the vanilla server), which made it more or less unusable for normal hosting, and that there was little consent/communication about features added (that's what it looked like to me at least, I don't know about conversations outside of this forum).
I had a quick look at the source and I personally think the naming convention for the network packets is not easily maintainable. Why don't you stick to the names used in the "official" protocol documentation (http://mc.kev009.com/Protocol) ? Also it might it good to use macros to give names to the protocol IDs, so as to make changes to the protocol handling much more straight-forward.
Hope my two cents are somewhat useful, I'll try to keep up with updates on this project!
What I think went slightly wrong last time was that it was not feature complete (as in having all features of the vanilla server), which made it more or less unusable for normal hosting, and that there was little consent/communication about features added (that's what it looked like to me at least, I don't know about conversations outside of this forum).
I had a quick look at the source and I personally think the naming convention for the network packets is not easily maintainable. Why don't you stick to the names used in the "official" protocol documentation (http://mc.kev009.com/Protocol) ? Also it might it good to use macros to give names to the protocol IDs, so as to make changes to the protocol handling much more straight-forward.
Hope my two cents are somewhat useful, I'll try to keep up with updates on this project!