Fork me on GitHub
  May 25, 2018, 04:48:27 pm
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  Home Help Search Login Register  
  Show Posts
Pages: [1]
1  Mineserver / Plugins / Re: The new Plugin API on: March 23, 2011, 01:14:58 am
As I can read here there are one major group here that hates bukkit and one smaller that is smart enough to take from this project what is good and make minecraft better to all people who want to host server.

I am in fact running successful server on bukkit. 40 people at once. Don't have any 30 minutes crash (High CPU usage - yes, but not much bigger that clean vanilla server). In matter of fact I have problem with crashes on this holy thing called mineserver. And don't get me wrong I think that minecraft will always be more focused around java that around c++ and there will be many more various plugins that are just needed to run bigger server. A server that just could not live without it.

The best thing that may happen to this c++ project that is awesome is that it in some way could replace minecraft_server.jar and could be used with other java language. This would make this project so various that every other project would need to think about it all the time. For now nobody knows even about it.

As much java is a crappy thing it is needed and it will be needed to run a server in the closest future (thinking about 3-5 months) before this project will develop everything all by himself.

Also... is build at https://github.com/brownan/Minecraft-Overviewer
is the newest one? Cause I installed it and seems to have some bugs that should be repaired from that what I can read here...

The State of Bukkit - according to at least one Bukkit dev in this forum.

And if you search for "Xeology" another bukkit dev, you will see a far more colourful and angry post.

I thank Afforess for posting this message:

http://forums.bukkit.org/threads/the-state-of-bukkit-as-of-22-3-11.9556/

- It wont work however.  EvilSeph has had this discussion with several people saying the same thing to him at different times in public and private.

It is always about seeing the tree's in the forest you are in. Also known as being able to look outside the box, and more importantly when in a leadership role, recognize the sycophants and their words for what they are and do your best to gain objective perspectives from those not ever telling you how great you are doing non-stop.

There is a lot to learn from Bukkit.  "Customer Service" is one of them.  I said that word to someone regarding bukkit and they said:  "Bukkit doesnt sell anything".  Wrong, Bukkit is a service, and the users are the customers.  If you cannot support the base of those who use your product (especially while asking for donations from a 35,000+ member user base - whatever that product may be - then you need not be offering it.

 

2  Mineserver / Discussion / Re: What does Mineserver need to get off the ground quickly? on: March 18, 2011, 01:12:29 am
You can help me calculate some integrals.

If only i even knew what that was without using google...  Shocked
3  Mineserver / Discussion / What does Mineserver need to get off the ground quickly? on: March 17, 2011, 09:29:35 pm
What is required to speed the project along its current production schedule?

Financial Funding?  If so, how much, why, and what sort of difference would it make it the production schedule?

Is it about specific coders and time issues?

How best can community people, like myself, support the Mineserver project in a way that moves the project goal forward successfully?

Inquiring minds, like mine Cheesy  want to know what can be done to help out. 
4  Mineserver / Development / Re: Plugin API vulnerabilities on: March 17, 2011, 09:15:14 pm
I will probably read
them, but i will certainly not waste more time replying to your trolling.

Thanks.
Bye.

Trolling is a term grossly over-used on the net these days by people who have nothing better to do than scream "assailant".

Perhaps i was being a tad bitchy, since guys love to wield that word as if it can actually hurt.  But, here is the Urban Dictionary definition of "Trolling".

Trolling is trying to get a rise out of someone. Forcing them to respond to you, either through wise-crackery, posting incorrect information, asking blatantly stupid questions, or other foolishness. However, trolling statements are never true or are ever meant to be construed as such. Nearly all trolled statements are meant to be funny to some people, so it does have some social/entertainment value.

I did none of those things.   Of course if you wish to say that calling you "lacking in knowledge" or saying you "don't care to read", etc, is trolling, well then, i have a questioNL When is a persons opinion on an issue not considered trolling and how saccharin sweet must a post be that disagrees with a person to stop them from crying out "TROLLING"?

5  Mineserver / Plugins / Re: The new Plugin API on: March 16, 2011, 03:59:40 am
The best API would be some kind of integration with the new Bukkit server API. Then you'd instantly get access to 100's of plugins.

Instant access to 100's of plug-ins + Bukkit's horrible Quality Assurance, and attitude.

So far Mineserver seems leaps and bounds beyond Bukkit in maturity alone, and that by itself will reflect in the difference in professionalism that I believe will be reflected in the Mineserver project over Bukkit, which is pretty chaotic, immature, and totally oblivious to the needs of the community or server admins as demonstrated by the lack of any vector for the community of large servers that exist "herocraft, godcraft, etc..) to supply direct and critical feedback about bugs they are all experiencing to the developers at Bukkit - and that just does not work.

Taking a week to accept testimony AKA complaints from major servers complaining on a log-in/out lag bug is 6 days too many.  And nothing proves more of what I am saying than one simple glance at the Bukkit Forums main page - Not a single sub-forum for posting bugs. Oh but wait, you may say there is some JIRA or something like that...Sorry regular people don't ever follow those and the masses do not, so if you need to get the most information you make it easy for those with that information to give it you.  Yes it may be willy nilly and some idjits will just post "IT BROKE MY SERVER" - but many more of us will post the steps, the details, whats repeatably and everything else to help find and eliminate a bug.   Something over there just screams "we are working harder, not smarter", and that for any project spells long term failure, guaranteed.

Mineserver hopefully will and should stand alone, no dependencies on an organizational structure outside of themselves influencing the path, dreams, and goals they have for this project, and even suggesting that they run anything in emulation just so that Bukkit can be compatible is crippling this project before it even has had a chance to learn how to walk.

Oh, and uh, Mineserver community...I talk ~alot~ so get your "tl;dr's" ready if you roll like that.  I will try to be concise, but i really can't help Cheesy


You can post and view bug reports for Bukkit here: http://leaky.bukkit.org/projects/bukkit

But let's not let the facts get in the way of your rant.

Cue Bukkit Fan Boi.

I actually speak to a few Big Server Admins who told me directly the same gripes...People who have an interest, like me, in running a large and successful server or series of servers - not people who code plugins with the nose up Bukkit's sphincter.

Oh, and how is that "leaky bukkit" project doing?

It did not help when for a week all the major server admins were posting about the log in and log out lag that everyone was experiencing, and in fact it was denied by Bukkit for a week.  

OH my gosh, lookee here - A bukkit plugin dev in a post throwing a major temper tantrum full of cursing et al and with no infractions placed on his account...I wonder why..  Anyways, he is pretty pissed - along with 10+ others over this bug being ignored by Bukkit - Leaky Bukkit - your great place to post bugs instead of ranting..

Go read and learn for yourself brown-nose boy:
 - http://forums.bukkit.org/threads/constant-1-30-minute-crashes.8212/
-  http://forums.bukkit.org/threads/high-cpu-usage.8295/

Now Mr. Minecart Maniaman, you go read those threads, tell your fellow Bukkit devs to stop cursing up a storm and to just enhance their calm aka "stop ranting" (as we know you don't like rants, but don't let that stop you from telling only me that) and to post it the Leaky Bukkit their problems instead of makign Bukkit look bad, mismanaged, and as usual completely unprofessional.

Ahh, yes, you won't have anything to say in that thread to someone speaking cursing up a storm like that - throwing a SuperRant in the forum you sit in most...But yet you will do your lil useless fan boi post and direct me to Leaky Bukkit of Bull.

It's called Leaky for a reason totally unreleated to what i believe was their original intentions.

But let's not let any tree's in the forest get in the way of you running straight ahead full speed.



6  Mineserver / Development / Re: Plugin API vulnerabilities on: March 15, 2011, 11:03:52 pm
At least i refrained from judging your person(s).
I don't really know anything about Hyper-Threading, so i might of course be wrong there.
So yea, i see you're pretty sure that you want to go the multi-threading hype, so i'll stop
arguing here.

You don't "really know anything about Hyper-Threading" or "Multi-Threading".

And it isn't some new voodoo tech, it is 1/2 decade old technology, not counting "hyper threading".  So seriously, stop being a Luddite because you refuse to read a tech website for who knows what personal reason.  Why anyone would choose to willfully be ignorant on a topic and then post a message as if to attempt to debate it and not back down when they have already shown themselves intellectually deficient in at least 1 out of 2 areas pertaining to the topic, is really beyond me.  

Some people just have to be right no matter what.

I do not think you even comprehended let alone read a word Xoft or Jailout said.  Nor will you read anymore in this thread because you have already shown that when challenged with inconvenient facts, data, information, contrary to your own, you walk away instead of shining the light fully on the issue to at least clarify your own understanding or to deconstruct the argument put against you and show them wrong.

Either way, you are on the long road to working harder, not smarter.  Have fun with that.
7  Mineserver / Development / Re: Plugin API vulnerabilities on: March 15, 2011, 10:56:10 pm
I think you underestimate the speed of todays CPUs.

I think you know nothing of a todays CPU's, and i must quote what i said in IRC before posting this:
-----------
[15:44] <@SweetGirl> who is the primitive talking about THREADING in that Mineserver post???
[15:44] <@SweetGirl> Ligustah
[15:44] <@SweetGirl> thats someone who like, is still using  a P4 or a dual-CPU or a 2006 dual core.
------------
You did say one thing that is a fact:  Coding for true threading is difficult.  Very difficult.

Everything else was fairly said from the perspective of someone ignorant lacking in knowledge of that which they so strongly speak.

Google is your friend.  If you are too lazy to learn about the medium you care to operate/code in - i.e. Modern CPU Architecture and Capabilities; then you hopefully are not planning on coding anything for this Minecraft platform.

Scary...seriously.
8  Mineserver / Support / Re: How do I load new worlds? on: March 15, 2011, 06:43:45 am
Update:

McRegion format used in 1.3 is now implemented to Mineserver.
Old formats are automatically converted to McRegion format once Mineserver is started and old format detected.



Great news.
9  Mineserver / Discussion / Re: Facebook on: March 09, 2011, 06:08:41 am
...I loathe Facebook...

Many of us do.  Nothing is worth that sort of involvement and insidious browser cookie invasion.
10  Mineserver / Plugins / Re: The new Plugin API on: March 09, 2011, 06:01:10 am
The best API would be some kind of integration with the new Bukkit server API. Then you'd instantly get access to 100's of plugins.

Instant access to 100's of plug-ins + Bukkit's horrible Quality Assurance, and attitude.

So far Mineserver seems leaps and bounds beyond Bukkit in maturity alone, and that by itself will reflect in the difference in professionalism that I believe will be reflected in the Mineserver project over Bukkit, which is pretty chaotic, immature, and totally oblivious to the needs of the community or server admins as demonstrated by the lack of any vector for the community of large servers that exist "herocraft, godcraft, etc..) to supply direct and critical feedback about bugs they are all experiencing to the developers at Bukkit - and that just does not work.

Taking a week to accept testimony AKA complaints from major servers complaining on a log-in/out lag bug is 6 days too many.  And nothing proves more of what I am saying than one simple glance at the Bukkit Forums main page - Not a single sub-forum for posting bugs. Oh but wait, you may say there is some JIRA or something like that...Sorry regular people don't ever follow those and the masses do not, so if you need to get the most information you make it easy for those with that information to give it you.  Yes it may be willy nilly and some idjits will just post "IT BROKE MY SERVER" - but many more of us will post the steps, the details, whats repeatably and everything else to help find and eliminate a bug.   Something over there just screams "we are working harder, not smarter", and that for any project spells long term failure, guaranteed.

Mineserver hopefully will and should stand alone, no dependencies on an organizational structure outside of themselves influencing the path, dreams, and goals they have for this project, and even suggesting that they run anything in emulation just so that Bukkit can be compatible is crippling this project before it even has had a chance to learn how to walk.

Oh, and uh, Mineserver community...I talk ~alot~ so get your "tl;dr's" ready if you roll like that.  I will try to be concise, but i really can't help Cheesy
11  Mineserver / Development / Re: PowerPC(64) on: March 09, 2011, 05:35:21 am
I'm attempting to run Mineserver on my PlayStation 3, which has a PPC64 architecture, and is running Debian. Everything compiles fine, but I can't get the server to start without throwing an error and crashing. I disabled all plugins, compiled again with "DEBUG=YES" and ran it with the GNU Debugger. Here is my output from there: http://pastebin.com/raw.php?i=6yktqeMm

Perhaps somebody can help me out here...? =/ I asked around on IRC, and I also reported this on the bug tracker, but I posted it here, too, because it's not really a normal bug, and that's what I was directed to do on IRC.

Thanks,
Drew Carey Buglione

This really sounds like Steve Wozniak/Jobs type of stuff from the 70's.

I am so beyond clueless how one can even crack open a console game with the intent of having it run an OS AND a server no less.

Seriously brilliant and hacker in the original use of the word.
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!