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Messages - thegk01

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Support / Re: User not premium
« on: May 14, 2011, 11:32:59 am »
Русский : Привет, выложите пожалуйста mineserver с исправленной ошибкой, связанной с "user not premium"
English : Hi , please submit mineserver the revised error associated with the "user not premium"

I thought jamesl22 solved the problem?
And write here only in English, please ;) If everybody would write in his/her mother language here, we could close the forum because everybody is writing in other languages.


Discussion / Re: Kind-of-a-Spam-Problem?
« on: May 13, 2011, 09:36:12 pm »

Why are'nt we adding a question like "Do you like peanut butter?" like Carve suggested? It would be the easiest thing and would cost $ 0...
The question could be modified, like "What is the best Minecraft Server Software?" - if any spam bot would beat this question, the bot should be kept in the forum because it is giving right answers.  :D

-- thegk01

Support / Re: Import minecraft worlds
« on: May 08, 2011, 08:57:24 am »
Use a map editor. See the list here:
There are some to edit the spawn point.

Support / Re: Import minecraft worlds
« on: May 07, 2011, 09:49:42 pm »
Yeah, it is.
Easily copy it into your Mineserver's map directory  8)


Support / Re: User not premium
« on: May 07, 2011, 09:17:50 pm »
Yes, this is a different problem (Notch changed from UTF-8 to UTF-16, see here:, but I had no problem to connect with the newest version. I don't think that these errors are connected at all.

Support / Re: User not premium
« on: May 07, 2011, 09:12:32 pm »
Is there any error in the server console, too?

Support / Re: User not premium
« on: May 07, 2011, 08:49:45 pm »
Did you buy minecraft?  :D

Support / Re: lighting.cpp Build Error
« on: May 07, 2011, 12:21:11 pm »
It is not the lighting.cpp which causes the error. The problem are the incorrect CMake-Files... I think if lighting.cpp is removed, "make all install" stops with the same error at the next file.
It seems that cmake does'nt set the CPU type correctly and puts a wrong value into the flags.

Support / Re: lighting.cpp Build Error
« on: May 07, 2011, 10:54:32 am »
I can't look up what I had, but it was either "x86-64" or "x86_64". Try both ;)

Development / Re: Compiling and running on Fedora 14
« on: May 06, 2011, 08:08:29 pm »
Scan the ports from the server with the client machine. If 25565 is displayed, it is a problem with the client's Minecraft or with the servers Mineserver, if it's not displayed, it is a problem with Mineserver.
Did you restarted the server after opening the ports? I don't think you must restart, but try it, maybe this solves the problem  ;)

Support / Tested 2-Mar-11 Release: One BIG Problem!
« on: May 05, 2011, 10:58:41 am »
Hey guys!

I have built the new release; I noticed the fact that, as I logged in, the console said "tek1 logged in!" instead of "thegk01 logged in!". It seems that Notch changed the chat engine.
As I wanted to give me a bit TNT (because I'm working on TNT currently...), the console only received:
give thegk01 tnt

I don't know how to fix it because I don't know the code of Minecraft... And nothing big changed on the chat.cpp file, or?

I hope this gonna be fixed... Until then, I try to program TNT ;)

-- thegk01

EDIT: And I needed to change the config.cfg that users are not looked up in the Minecraft user database - Sure, there is no "tek1"...

Support / Re: lighting.cpp Build Error
« on: May 02, 2011, 09:41:45 pm »

The problem is that "-march" is setted to "switch". This should contain the CPU type, but it does not. I don't know why I could build mineserver before without this problem, but I could.

You must execute the "cmake ." command, and then, replace "-march=switch" with "-march=x86-64" * in these files:
"mineserverdirectory/plugins/CMakeFiles/crapmops.dir/flags.make" (Even if we could delete this one, sadly)

Okay. After that, you can run the "make all install" command without problems (hopefully ;) )

-- thegk01

* I have an Intel Core 2 Duo 1,83 GHz Processor... Maybe it is not the right text in the "-march=" variable for you, but go try it ;)

I have 1.5_01, and the "Needs to be in UTF-8!" message still stands in my font.txt file.  :-\

I think it's UTF-8.
In the fonts.txt file stands "Needs to be in UTF-8!" (Or a very similar sentence - can't look into it at the moment)


I know. Had problems with the ß letter, too :D
I think that ä, ö, and ü are in the game because they're swedish letters, too.

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