I've been trying mineserver today to see how lightweight it is next to the official server and while it does work nearly perfectly on my LAN, others players ( well, the two other players :p ) keep crashing with the "socket had no data to read" ( most common ) error ( or time out ).
it also managed to crash my own client with a "out of memory error". ( while underground )
Is it a known bug ? ( i didn't find anything about it ) Or is my home DSL beefy enough for the official server but not for mineserver ?
( By the way, I've been impressed to see mineserver run correctly on my overloaded mini G4 1.25, 512 MB running debian ( but i did the serious test with my dual core atom 1.6 2GB
). Even if it is not ready yet, i'll keep an eye on it now. )