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Author Topic: "Socket had no data to read"  (Read 2004 times)
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« on: February 16, 2011, 12:58:01 am »

I've been trying mineserver today to see how lightweight it is next to the official server and while it does work nearly perfectly on my LAN, others players ( well, the two other players :p ) keep crashing with the "socket had no data to read" ( most common ) error ( or time out ).
it also managed to crash my own client with a "out of memory error". ( while underground )

Is it a known bug ? ( i didn't find anything about it ) Or is my home DSL beefy enough for the official server but not for mineserver ?

( By the way, I've been impressed to see mineserver run correctly on my overloaded mini G4 1.25, 512 MB running debian ( but i did the serious test with my dual core atom 1.6 2GB Smiley ). Even if it is not ready yet, i'll keep an eye on it now. )
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« Reply #1 on: February 26, 2011, 01:35:13 am »

I've the same bug (maybe)
Server work perfectly in LAN but not ONLINE...

Some users connect, login display and after that, crash...
On the server i've this informations

"Handshake: No validation required for player Dlebrok
Player 1 login v.9 Dlebrok:password
Socket had no data to read"

I used this compilation
On windows 7

Any idea?
Posts: 49


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« Reply #2 on: February 26, 2011, 03:57:09 am »

This all is a known bug that someone introduced recently.

Visit my website to see what's up with me.
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Posts: 126

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« Reply #3 on: February 26, 2011, 12:31:13 pm »

Notch ?
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