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Author Topic: System Requirements? CPU: ARM?  (Read 2674 times)
thegk01
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« on: March 30, 2011, 08:19:43 pm »

Hello at all  Wink
I have two questions: Which system requirements does mineserver need to run "good"?
And: Can I run it with a ARM-CPU? (633 MHz)

Just a few questions... Wink

thegk01
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Jailout2000
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« Reply #1 on: March 31, 2011, 08:44:52 am »

Hello at all  Wink
I have two questions: Which system requirements does mineserver need to run "good"?
And: Can I run it with a ARM-CPU? (633 MHz)

Just a few questions... Wink

thegk01
You may wish to take a look at the Mineserver runs on... thread to see what others have been using to run Mineserver. From what I've seen people post, Mineserver runs well on old/slow/legacy machines quite easily.

That aside, Mineserver is written for x86 and 64-bit machines. I'm not quite sure if it's capable of running on an ARM core, or at least, not without changes to some existing files.

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benoqkuke
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« Reply #2 on: April 02, 2011, 03:05:48 am »

Hi,

I run mineserver on a 1.2Ghz ARM7 processor with 256M of memory.
i just had to change   set(CMAKE_CXX_FLAGS "-msse -Wunused -Wall") into   set(CMAKE_CXX_FLAGS "-Wunused -Wall") in CMakeList.txt (ARM processor does not have SSE instructions)
 
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thegk01
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« Reply #3 on: April 03, 2011, 04:25:08 pm »

My plan is to run it off a iPod touch Cheesy
I don't know if it works, because it is hard to get "gcc" running on the iPod touch.
Would be: 128 MB 513 MHz (but without any other processes except the system processes)

Cheesy
Will report if it works...
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// A wild INCONSISTENCY appears!
//
//  --------------
// | >FIGHT  PkMn |
// |  ITEM   RUN  |
//  --------------
//
// deoxxa uses MACRO ATTACK!

from plugin.h
debio
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« Reply #4 on: April 04, 2011, 11:50:30 pm »

I have it running on a Beagleboard (750 MHz ARMv7 and 256MB RAM). Had to send Fador some fixes for unaligned memory accesses that broke things, but other than that, it's fine.
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