ToDo

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Revision as of 00:46, 12 March 2011 by Fador (Talk | contribs)
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Things we need to do

Please help with formatting!

Note that these are not prioritized; items are placed in no specific order as they are added to the list


Features ToDo

  • Redstone
  • Minecarts/boats
  • Projectile tracking (Can be thrown/shoot but server has no idea of the positions)
  • Mobs (There's already PassiveMobs plugin that can be used as a base to make improvements)
  • Base Entity class and subclass other Entities from it
  • Entity tracking (So that drops flow with water)
  • [DONE] New chunk storage format
  • Chunk loading/saving plugin API stuff
  • TNT
  • Doublechests
  • Dispensers
  • Beds
  • Fire

Bugs to fix

  • Water/Lava working (currently water is flowing but buggy)
  • [DONE] Chunk sending fix (first send prechunks and then chunks), this might cause currently client to crash.
  • Fix user spawn-handling (Currently causes invisible players)
  • Trees spawning in air/water/sand
  • Trees forming leaves on only one side
  • Ctrl-C in ncurses console trashes terminal
  • No red fog in nether
  • Destroying sand(any falling block?) destroys stone block below.
  • [DONE] Chunks are not sent at around 10 chunks from the spawn point, appeared after "Chunk sending fix"

Roadmap

To Do before version 0.1.16:

  • [DONE] Support MCRegion world storage format
  • Projectile Tracking
  • Fix user spawn-handling (Currently causes invisible players)

To Do before version 0.1.17:

  • Working water/lava
  • Aggressive mobs