ToDo
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Note that these are not prioritized; items are placed in no specific order as they are added to the list
Features ToDo
- Redstone
- Minecarts/boats
- Projectile tracking (Can be thrown/shoot but server has no idea of the positions)
- Mobs (There's already PassiveMobs plugin that can be used as a base to make improvements)
- Base Entity class and subclass other Entities from it
- Entity tracking (So that drops flow with water)
- [DONE] New chunk storage format
- Chunk loading/saving plugin API stuff
- TNT
- Doublechests
- Dispensers
- Beds
- Fire
- Permission system
Bugs to fix
- Water/Lava working (currently water is flowing but buggy)
- [DONE] Chunk sending fix (first send prechunks and then chunks), this might cause currently client to crash.
- Fix user spawn-handling (Currently causes invisible players)
- Trees spawning in air/water/sand
- Trees forming leaves on only one side
- Ctrl-C in ncurses console trashes terminal
- No red fog in nether
- Destroying sand(any falling block?) destroys stone block below.
- [DONE] Chunks are not sent at around 10 chunks from the spawn point, appeared after "Chunk sending fix"
Roadmap
To Do before version 0.1.16:
- [DONE] Support MCRegion world storage format
To Do before version 0.2.x:
- Projectile Tracking
- Fix user spawn-handling (Currently causes invisible players)
To Do before version 0.2.x+1:
- Working water/lava
- Aggressive mobs